Strike Force Heroes Wiki
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Weapons are any device that you can use to commit bodily harm against enemies. In the Strike Force Heroes series, a wide variety of weapons are available, ranging from melee to explosives.

Arsenal

Every Weapon in SFH except the melee weapons, shields and the Golden Gun.

Strike Force Heroes

Crouching with a weapon improves accuracy and jumping decreases it slightly. A notable exception occurs when using Shields, all of which (except the Buckler) decrease accuracy when crouching. Moving around and shooting continuously also negatively affect weapon accuracy. Therefore, your accuracy is at its greatest when crouching and not moving. However, this position renders you immobile and vulnerable to enemy attacks. Alternatively, you can creep around in the crouched position, but you move very slowly and cannot jump over or onto certain objects.

Strike Force Heroes 2

There are several weapons that make their debut in Strike Force Heroes 2, as well as several that return from Strike Force Heroes 1. Along with the new weapons, Armor and Attachments have been introduced as well. Guns have notably less range than in Strike Force Heroes 1.

The weapon system in Strike Force Heroes 2 is quite different from the system in the original game. Every individual weapon has its own stats, which are based on the level of the weapon and chance. Two different weapons of the same type may differ in certain aspects. For example, a player might come across two level 50 ACR's available for purchase. One might have better damage and range while the other might have a better rate of fire and better accuracy. In addition, higher level weapons generally have better stats than lower level weapons. For example, players can buy M4A4 lvl 20, which is much more effective than the giveaway/starting M4A4 of Engineer.  

While stats differ among each weapon, particular models have similar stats. For example, while two level 20 UMP's are different, their stats are more similar than those of a level 20 Bizon.

Strike Force Heroes 3

Continuing the tradition, yet even more weapons were added in SFH3. There new weapons also come with new attachments that further able customization.

Unlike the previous game, however, all weapons get a flat increase in their stats from level 0 to 30. Two level 14 Interventions will have the same stats if they are of the same quality.

Perfect weapons have been renamed to Custom, but still retain their legendary status. Now, every weapon has a single Custom variant, with an equally unique name. Custom weapons have increased stats and bonuses compared to Normal, Refined and Flawless.

There is now a slightly different stat screen for the weapons as well. DPS (Damage Per Second) is now visible, and the 'Damage' has now been changed to 'Impact'.

List of Weapons in Strike Force Heroes

Primary

Medic's weapons

Assault Rifles
Name Mode Ammo
M4 Full Auto 30×4
Famas Single Fire 30×4
Scar Full Auto 22×4
G36 Full Auto 30×4
Dragon Single Fire 30×4
AK 47 rapid fire 30×4
Magnums
Name Mode Ammo
Cougar Single Fire 6×4
Needler Single Fire 6×4
357 Single Fire 6×4
.44 Single Fire 6×4
Colt 45 Single Fire 6×4
500 Single Fire 6×4

Assassin's weapons

Sniper rifles
Name Mode Ammo
Scout Single Fire 3×4
Barrett Single Fire 5×3
Dragunov Single Fire 3×4
Jackal Single Fire 2×9
AWP Single Fire 1×6
Crossbow Single Fire 1×16
Melee weapons
Name Mode Ammo
Combat Knife - -
Bat - -
Baton - -
Nine Iron - -
Machete - -
Katana - -

Commando's weapons

Machine Guns
Name Mode Ammo
Saw Full Auto 50×4
RPD Full Auto 50×4
AUG HBAR Full Auto 30×4
First Blood Full Auto 50×4
Minigun Full Auto unlimited
OICW Full Auto 14×4
Explosives
Name Mode Ammo
RPG Single Fire 1×6
Javelin Single Fire 1×4
Stinger Single Fire 1×6
Thumper Single Fire 2×4
M-32 Single Fire 6×4
Commando 4-round Burst Fire 4×4

Tank's weapons

Shotguns
Name Mode Ammo
Defriender Single Fire 4×4
SPAS 12 Single Fire 7×4
AA 12 Full Auto 8×4
Striker Full Auto 12×4
Omar Full Auto 2×4
Judgement Single Fire 4×4
Shields
Name Mode Ammo
Riot - -
Police - -
Blast - -
Buckler - -
Meat - -
Siegius - -

Secondary

Secondary weapons are separated into 3 subcategories:

  • Pistols
  • Sub-Machine Guns (SMG)
  • Machine Pistols

Note: Listed as the above list shows, not by their level.

Name Mode Ammo
USP Single Fire 12×6
Beretta Single Fire 12×6
Socom Single Fire 12×6
M1911 Single Fire 12×6
P99 Single Fire 12×6
Desert Eagle Single Fire 7×6
Raffica Full Auto 18×5
Uzi Full Auto 18×5
Skorpion Full Auto 22×5
Glock 18 Full Auto 22×5
Patriot Full Auto 16×5
Cyclone Full Auto 18×4
AKS 74 Full Auto 32×4
UMP Full Auto 32×4
MP5 Full Auto 30×4
Vector Full Auto 32×4
Phantom Full Auto 32×4
RCP 90 Full Auto 50×4

Rare Weapons

Name Mode Ammo
Golden Gun

[1]

Single Shot 1×16
Butter Knife

[2]

- -

Other Weapons

  • Environment (anything that harms a player and counts as suicide)
  • Helicopter (only seen via killstreak or challenges)
  • Air Strike (only seen via killstreak)
  • Poison (slowly drains health of the victim until death)
  • Vampire (seen in a challenge when a player hasn't collected enough health to survive)

List of weapons in Strike Force Heroes 2

Primary Weapons

SMGs

Name Mode Ammo
ACR 3-Round Burst 30×4
AKS 74 Full Auto 30×4
Bizon Full Auto 64×4
G36C Single Fire 30×4
P90 Full Auto 50×4
Patriot Full Auto 64×4
PDW Full Auto 30×4
UMP Full Auto 30×4

Dual Magnums

Name Mode Ammo
.357 Dual 12×4
.500 Dual 10×3
MP412 Dual 12×4
No Name Dual 12×3
Raging Bull Dual 12×4
Raging Judge Dual 12×4
Taurus 44 Dual 12×4
Thor Dual 16×4

Shotguns

Name Mode Ammo
1216 Semi Auto 16×3
Jackhammer Full Auto 10×3
Judgement Pump Action 5×3
KSG Semi Auto 14×3
Neostead 2-Round Burst 4×3
R870 Pump Action 6×3
SPAS 12 Pump Action 6×3
USAS 12 Full Auto 10×3

Assault Rifles

Name Mode Ammo
AK 12 2-Round Burst 30×3
ARX 160 Single Fire 30×3
F2000 Full Auto 30×3
Famas 3-Round Burst 30×3
M4A4 Full Auto 30×3
QBZ 95 Full Auto 30×3
Scar Full Auto 20×3
XM8 Full Auto 30×3

Sniper Rifles

Name Mode Ammo
Barrett Semi Auto 8×3
Dragunov Semi Auto 6×3
DSR1 Bolt Action 4×3
G11 Full Auto 45×3
G3 3-Round Burst 15×3
Intervention Bolt Action 5×2
L118A Bolt Action 5×3
MK 14 Semi Auto 6×3

Machine Guns

Name Mode Ammo
AUG Single Fire 30×3
Cerberus Full Auto 150
IAR Full Auto 75×3
LSW Full Auto 30×3
M60 Full Auto 60×3
Minigun Full Auto 250
MK 48 Full Auto 60×3
PKP Full Auto 60×3

Grenade Launchers

Name Mode Ammo
EX 41 Explosive, bounces 4×4
M32 Explosive, bounces 12×5
Thumper Explosive, stick 12×5
XM 25 Explosive 4×5

Rocket Launchers

Name Mode Ammo
Commando Explosive 4-Round Burst 4×5
Javelin Explosive, strong homing 1×4
RPG Explosive 1×6
Stinger Explosive, weak homing 1×5

Elemental Weapons

Name Mode Ammo
Cobra Acid 300
Flamethrower Fire 300
Nitrogen Gun Freeze 300
Zeus Electricity 300

Special Weapons

Name Mode Ammo
Dooty Launcher Cover target in gross 5×6
Sheep Cannon Explosive, strong homing 3x10

Secondary Weapons

Melee Weapons

Name Mode Ammo
First Blood - -
Katana Reflect projectiles -
Shock Rod Reduces target's damage -
Wrench - -

Throwing Weapons

Name Mode Ammo
Throwing Knife Long range, bounces 30

Pistols and Machine-Pistols

Name Mode Ammo
Automag Single Fire 5×5
Beretta Px4 Single Fire 9×5
Desert Eagle Single Fire 7×5
Five Seven Single Fire 10×5
FMG9 Full Auto 33×4
Glock 18 Full Auto 20×4
Kriss Kard Single Fire 10×5
M1911 Single Fire 7×5
MP9 Full Auto 32×4
P99 Single Fire 9×5
PP2000 Full Auto 20×4
Raffica 3-Round Burst 20×4
USP Single Fire 9×5

Rare Weapons

Name Mode Ammo
Magic Wand

[3]

Elemental abilities -
Ban Hammer

[4]

(Appears to be based on the Type-2 Energy Weapon/Hammer of the Halo series) -
Reflection Beam

[5]

Reflect projectiles -

Other Weapons

  • Environment
    • Disposal Beam (Isolation)
  • Engineer's machines
    • Mini Turret
    • Combat Drone
    • Tesla Coil
    • War Sentry
  • Elemental
    • Fire
    • Acid
  • Globex Mech
    • Death Laser
    • Stomp
    • Ripper Gatling Guns
    • Hunter Missiles

List of Weapons in Strike Force Heroes 3

Primary Weapons

Rifles

 
Name Mode Ammo Custom Name (under "perfect weapon" category)
AK 12 Full Auto 32x2 Iron Curtain
ARX 160 3-Round Burst 40x2 Future Soldier
FAL OSW Full Auto 18x3 Peacekeeper
Honey Badger Full Auto 30x2 Crazy Badger
XM8A1 Full Auto 30x Harbinger

Duals

Name Mode Ammo Custom Name
BM9 Single Fire 24x2 Tequilas
FMG9 Full Auto 60x2 Ballers
Judge Single Fire 12x2 Executioner
Sawn-Off Single Fire 4x2 Hand Cannons
Uzi Full Auto 64x2 Avengers

Sniper

Name Mode Ammo Custom Name
G36R Full Auto 24x2 Wildcat
Intervention Bolt Action 5x2 Rehab
L115 Bolt Action 3x2 AWP
Lynx Bolt Action 6x2 Farsight
MK14 Semi Automatic 12x2 Marksman

Shotgun

Name Mode Ammo Custom Name
DB12 4-Round Burst 4x2 Boomstick 2.0
MTS 255 Pump Action (?) 3x2 Old Yeller
R870 Pump Action 8x2 Defriender
TAC 12 Pump Action 12x2 Ice Chamber
USAS12 Full Auto 12x2 Closing Time

Machine Gun

Name Mode Ammo Custom Name
HMG50 Full Auto 60x2 Ratatouille
MK48 Full Auto 100x LAW Giver
SAW Full Auto 80x2 Chain SAW
Vulcan Full Auto 100x1 Raven
XMG Full Auto 70x1 Mobile Turret

Explosives

Name Mode Ammo Custom Name
GLO6 Single Fire 2x10 Thumper
M202 Full Auto 4x4 Bennett's Doom
MK32 Full Auto 12x2 Bam Bam
SMAWG Single Fire 1x10 Dragon's Breath
Panzer Single Fire 1x10 Tank Buster

Elementals

Name Mode Ammo Custom Name
Acid Hound Full Auto 300x1 Liquifier
Flame Thrower Full Auto 300x1 Afterburner
Freeze Ray Full Auto 300x1 Sub Zero
Microwave Full Auto 300x1 Bad News
Tesla Full Auto 300x1 Edison's Bane

Experimentals

Name Mode Ammo Custom Name
DSR1 Full Auto 60x1 Precision Shot
Ion Cannon Full Auto 80x Paralyzer
Laser Cutter Full Auto 100x1 Decimator
Pulse Rifle Full Auto Futurama
Rail Gun Semi Automatic 24x1 Fortune 500's

Secondary Weapons

All secondaries have unlimited ammo.

Pistols

Name Mode Ammo Custom Name
Crossbow Single Shot 1x Bolt Sticker
Desert Eagle Semi-Automatic 7x Jericho
Five Seven 3-Round Burst Fire 12x Popper
P99 Semi-Automatic 10x Licence to Kill
TAC 45 Semi-Automatic 12x 45 Tactical

SMGs

Name Mode Ammo Custom Name
Bizon Full Auto 64x Rightieous Bizon
P90 Full Auto 60x RCP90
MTAR 3-Round Burst 35x Tavor
UMP 45 Full Auto 30x Cleaner
Vector Full Auto 25x Greaser

Blades

Name Mode Ammo Custom Name
Axe - Big Willy
Club - Sky9 Iron
Katana - Hattori Hanzo
Knife - First Blood
Stun Baton - Sick Stick

References

  1. Only seen in Challenge 3: Man With The Golden Gun.
  2. Only seen in Challenge 6: Norris, Chuck.
  3. Only in Challenge Mode and Gun Game (with 75 kills to win).
  4. Only in Challenge mode.
  5. Only in Challenge Mode.


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