The M-32 is a weapon present in all three games.
Description[]
Strike Force Heroes[]
It's a grenade launcher for the Commando. It deals less damage than the Thumper, yet has more rounds.
Strike Force Heroes 2[]
Again, it is an explosive weapon available for the Mercenary and the Juggernaut. Is perfect for raid attacks onto an enemy, but suffers low damage and has a slow reload.
Strike Force Heroes 3[]
Now for Mercenaries and Engineers, the MK32 comes with 12 grenades and does slightly more damage, comparatively. The grenades explode after 2 seconds from firing. The auto-fire and bouncy shells make it ideal for small maps, where you can probably get kills just by spamming. However, to ensure continued use, it's generally better to aim your shots. Though, the Custom version is more forgiving in this respect. It boasts a clip twice the size of the base variant, giving you more room to spam as you wish. Surely, Bam Bam away!
Details[]
SFH[]
It comes in a black/grey design with two grips, a barrel, a small scope or frame and a rotating cylinder. There are 5 grenade slots in a side, which in theory it holds 8 or 12 grenades.
SFH 2[]
The weapon now is grey and has various real details. The cannon has a black covering and a lot of picatinny rails.
SFH 3[]
It now has a brownish tinge to it, and comes with a fore-grip and a frontal sight. It seems to hold 6 grenades, judging by the image; though, it holds 12 in game.
Tactics[]
Use the M-32 on high spots where you can damage enemies without suicide. It has a bit of range, so this helps you on attacks.
Gallery[]
Trivia[]
- This weapon is actually based off the Hawk MM1 grenade launcher rather than the M-32.
- However, in the weapon's reappearance in SFH2, it resembles a real M-32. Oddly, carries 12 grenades, twice as much as the real life counterpart.
- Is also known as Milkor MGL.
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