Strike Force Heroes Wiki

Javelin SFH.png

Javelin in-game picture.

Cost: 2825 $
Slot: Primary
Type: Explosive
Soldier: Commando
Extra effects: Fires homing missiles

"Extremely accurate homing capabilities, but low ammo."

Damage: 115
Accuracy: 80%
Range: 40 ft
Fire Rate: 2 rps
Ammo: 1x4

SFH2 Javelin.png

Javelin in-game picture.

Cost: Varies
Slot: Primary
Type: Rocket Launcher
Soldier: Mercenary
Extra effects: Explosive, Strong homing capability
Can not Crit or Headshot
Damage: Extreme
Accuracy: Medium
Range: Medium-high
Fire Rate: Low
Ammo: 1x4

The Javelin is a weapon appearing in the first two games.


Strike Force Heroes

It is an explosive for the Commando. Is a rocket launcher with homing capabilities but low ammo and a high damage level. It performs similar to the Stinger, but with low ammo and similar lock on capabilities. It has higher damage, but ammo is harder to find. However, when used correctly, it can easily take down many tanks at once, which is very useful in Campaign. When you are Level 50 Commando with the skill of Ammo Mastery, your Javelin can store twelve rockets. With a Desert Eagle it is very deadly in the Caverns, where you can jump up on the waterfall, strike an enemy, jump back down again and repeat. You are close to the Ammo Boxes and when an enemy approaches you, crouch and use your pistol. This is an extremely useful combination, so when used correctly it can give you the upper hand in many fights.

Strike Force Heroes 2

The Javelin reappears as a rocket launcher available for the Mercenary. Again, is still a low-ammo weapon, but the homing capability is excellent. Thanks to its incredibly high damage, this can be a downright unfair weapon to use, considering the strong homing capabilities. However, keep in mind, it's possible to deflect Javelin rockets using the Katana. Thus, if you have that weapon when fighting someone using a Javelin, you can reflect the rockets back at them. It will even home in on them.

One particularly evil strategy is to equip this weapon with a Target Locater. Due to the nature of the weapon, splash damage isn't strictly valuable. And thanks to the damage buff it provides, it has even stronger damage output, able to kill in one hit.



The Javelin appears in a traditional green/grey scheme, with a yellow/black stripe at the rear. A large scope is mounted above the weapon, intended to lock onto a target.


It retains the same scheme as the previous one, but the scope is removed and a radar is placed at the side of the weapon.


With its high homing capabilities, try to use it on high points and on maps where there are ammo spots. It is best to use it with level 30-50 soldiers because of higher ammo. It has a massive range for an explosive, so use it on big maps, not on small ones like the Dropship where you can suicide. It has a mere 5 shots (one in the magazine, four in reserve), so one must choose a solid secondary, lest you tend to stay near ammo boxes.



  • The Javelin is called "FGM-148" in real life.