500 | |
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![]() 500 in-game picture. | |
Information | |
Cost: | 4150 $ |
Slot: | Primary |
Type: | Magnum |
Soldier: | Medic |
Extra effects: | None |
Stats | |
Damage: | 80 |
Accuracy: | 80% |
Range: | 42 ft |
Fire Rate: | 2 rps |
Ammo: | 6x4 |
500 | |
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![]() 500 in-game picture. | |
Information | |
Cost: | Varies |
Slot: | Primary |
Type: | Magnums |
Soldier: | General |
Extra effects: | Dual Weapons
+10% Critical Chance |
Stats | |
Damage: | Medium-high |
Accuracy: | Medium-high |
Range: | Low |
Fire Rate: | Medium-low |
Ammo: | 10x3 |
The 500 and .500s are weapons in both Strike Force Heroes 1 and 2.
Description
Strike Force Heroes
The 500 is the final weapon unlocked for the Medic. It is a white Magnum, and is unlocked at level 32.
The 500 is slow, but more than makes up for it with its damage and accuracy. Use it for killing off weakened opponents.
Strike Force Heroes 2
It is now a dual-weapon that is used by the General. It has the highest damage among the dual-revolvers, and very good accuracy, but has among the worst rate of fire. It is used by West, who has them equiped with Silencers. They are also used by the General Globex Leader in the final campaign mission of Strike Force Heroes 2, alongside a Katana.
Tactics
It's best to combine this weapon (in both games) with a fast firing secondary weapon as a backup, given this weapon is on the slow side.
Gallery
Trivia
- It bears a resemblance to the Magnum in Raze 2, though with a sloped barrel.
- In real life, it's full name is the Smith & Wesson Model 500 which fires a .500 S&W Magnum and is one of the most powerful handguns in the world.
- In comparison to the Smith and Wesson Model 500, the gun in SFH has 6 rounds. The gun in real life only holds 5 rounds. This was corrected in SFH2, where the dual .500s has five rounds each.
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Catagory:Weapons